Commentary: Meta's pushing its metaverse platform almost entirely to phones. It's the latest sign of a massive shift in the ...
Despite a burst of popularity during the COVID-19 pandemic, the AR/VR industry now seems adrift as companies try to decide ...
Swinburne University of Technology is one Victorian tertiary provider that has overcome this hurdle, using artificial ...
But where will all the legless avatars go?
Meta said it's shifting focus for Horizons Worlds to be "almost exclusively mobile" and that it will separate its Quest VR ...
By integrating instant mobile alerts and video connectivity, ECER.com ensures that business opportunities no longer vanish during off-hours. Guangzhou Micron Vending Technology Co.,Ltd recently ...
Horizon Worlds is now going to be a platform that’s ‘almost exclusively mobile.’ ...
Ultimately, the biggest driver of immersive entertainment isn’t a single piece of hardware or software. It’s audience behavior and how quickly we adapt.
But over the past few years, I’ve noticed a shift that has very little to do with technology and a lot to do with how cities and institutions perceive VR. Recently, the Ministry of Tourism of Bahrain ...
Explore how AI Avatars are transforming India’s digital future, driven by tech innovation, startups, and government-backed initiatives across key sectors.
Based in Athlone and founded by Dermot Condron and Geoffrey Allen in 2018, the business has 13 staff and had revenue of €250,000 last year. The company has developed a VR training system for multiple ...
Backed by digital-first infrastructure and tested in extreme conditions, Ukrainian startups are validating healthcare ...
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