Ryan Woodrow is a writer based in London, England. A graduate in Game Studies at Staffordshire University, he's currently a list writer for Game Rant. In his spare time he plays video games & board ...
Official Cities Skylines 2 mod support is finally within touching distance, as Colossal Order and Paradox detail how we'll be able to build, share, and play with mods through the in-built game ...
The first stage of Cities: Skylines 2‘s long-awaited in-game modding support launches on March 25 alongside its first post-launch asset pack, called Beach Properties. Colossal Order’s troubled ...
The Cities Skylines modding community brings some of the best content outside of vanilla, providing the player with a variety of builds for their worlds. So, now that the sequel has arrived, we’re ...
Don Parsons has almost 10 years experience covering video games with different outlets, with a strong knowledge of the history of video and tabletop games. He plays a wide variety of titles, and ...
Chris Drumm is a lifelong gamer with a BA in English writing and years of experience writing articles and news online. He's played hundreds of games in dozens of genres, enjoyed them all, and put more ...
The post begins by introducing the thrilling news of an in-game editor currently in its beta phase. This editor is expected to be launched shortly after the game's official release, adding a whole new ...
Cities Skylines 2 is a city builder with tons of potential. Performance issues and some finer problems with the simulation have mired Colossal Order and Paradox's latest so far, but gradually, it's ...
Prior to the launch of Cities: Skylines 2 on PC last month, developer Colossal Order announced that the game’s console versions had been delayed to 2024. As console player patiently await information ...
One of the main features on the horizon for Cities: Skylines 2 since its launch has been mod support, and Colossal Order is hard at work on making it happen. The team dropped a new update on the topic ...